Director
Alberto Santiago is a Unity game developer with 7+ years experience, having developed and self-released an indie game for Nintendo Switch, Xbox One, and Steam. This project set out on technical endeavours that dived into asynchronous AI, adaptive bots, local and online multiplayer, console development, and variety of unique game mechanics that have never been tried before. Artistically the style explored a hand painterly aesthetic, borrowing from Japanese animated cinema fused together with dynamic 3D elements. The journey was an attempt to unify both artistic and programming skillsets into one ambitious project.
As a 3D Generalist Alberto’s experience includes 12+ years of working in all facets of the animation industry, from modeller of both organic and rigid body shapes, texture/surfacing artist, physics simulations, VFX, rigging, and lighting. Projects include a variety of works from Game Cinematics to TVCs and Feature Films.
Art of Alberto Santiago A series of oil paintings created for an exhibition in Japan Tokyo. http://www.canvas.net.au |
DSLR.Bot iOS app that controls high-end DSLR cameras using infrared signals via an IR attachment developed and manufactured by Studio Canvas. http://www.dslrbot.com |
Animatica Mobile application for creating animations. https://animatica.pro |
Game & App Development Unity3D, Unreal Engine, Xbox SDK, Nintendo Switch SDK, Steam SDK, Android and iOS Dev, VR & AR, Database, AI Non-Player Characters, Online & Local Multiplayer, Custom Level Editors, Game Mechanics, UI, Tools. |
Programming Languages C#, Objective C, JavaScript, PHP, MySQL, REST, nodeJS, Blueprints. |
3D Artist 3Dsmax, Maya, Blender, Modelling, Texturing, Lighting, Rigging, FX, Animation, Rendering. |
Post Production After Effects, Premiere, Compositing, Editing, Motion Graphics. |
Unite Sydney 2019 Unity Best Showcase Gaming Award – GoatPunks |
Feature Interview on Disney XD Official Channel Game Fest – GameOn! GoatPunks |
SXSW 2016 Gamers Voice Awards Nomination for Best Multiplayer, GoatPunks |
Best in Show SXSW Gaming 2016 Winner of Best Kid Friendly Game, GoatPunks |
Editor’s Choice SXSW Gaming 2016 Party Mayhem Game/Relationship Ender, GoatPunks |
Intel LevelUp Contest 2016 Winner, Best use of Game Physics, GoatPunks |
Indie Prize Showcase, Europe 2015 GoatPunks Nominated for Best Multiplayer Game |
Solo Exhibition Design Fiesta Gallery, Tokyo Harajuku |
Keep Left Magazine Featured Article |
Finalist Moving Pictures SOYA Animation, Noise Festival Title: Bunny Drunk Credits: Alberto Santiago & Phil Jennings |
Golden Key International Honour Society |
Winner Digital Allsorts Competition Online New Media Artwork, Noise Festival Title: Familia Tree |
IDN magazine Showcased – AWK Toy Volume 10, Number 3 |
Art Express Title: ECTO 1, Art Gallery of New South Wales & Regional Tour |